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Lindstrom explained that they integrated the elements of climbing, shooting and puzzle solving. It also features a "hybrid lighting model that combines dynamic lights with carefully created light maps" and a weather system that changes the environment, for example, "If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip," which makes "the environment her adversary" for a large part of the game. According to creative director Eric Lindstrom, this is "to not only reward the player for the effect they're having on the world, but to give them navigational aids." The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. Lara's environment reproduces a more "interactive world that reacts and remembers", such that footprints left in the mud or mud transferred to Lara's knee from kneeling on the ground is washed away by rain, the bodies of the foes she encounters remain where she killed them, and any destruction to the environment she causes is permanent. The game is presented in third person perspective, where the player takes control of Lara Croft. Tomb Raider: Underworld is a single player, action-adventure video game. Lara Croft using the dual-target feature. A second reboot of the franchise, entitled Tomb Raider, was released on 5 March 2013. Underworld, along with Legend and Anniversary, was included in The Tomb Raider Trilogy compilation, which was released in March 2011 for the PlayStation 3. On, Tomb Raider: Underworld was re-released as part of the Platinum Range and Xbox Classics lines for PlayStation 3 and Xbox 360, respectively.
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On 27 February 2009, Eidos announced that the game had sold around 2.6 million copies worldwide.
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Most cited these versions as having medium to poor graphics being oversimplified "dumbed" down and bugged, especially the PlayStation 2 version. The PlayStation 2 and Wii versions received mostly mixed to negative reviews. Critics generally praised the environments, Lara's motion captured movements, story, puzzles, exploration, graphics and the less linear style of gameplay, although some criticism was directed at its "haywire" camera angles and "dodgy" combat system.
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The PlayStation 3, Xbox 360, and PC versions of Underworld received mostly positive reviews. Downloadable content was also released for the Xbox 360, where the player takes control of Lara and her doppelgänger in two new chapters. The game also features a hint system and a new melee combat system where Lara has the ability to battle her opponents using kicks and grapple pulls. Developers implemented new features into the gameplay, such as the dual-target feature and an upgraded inventory system, using an Active Sonar map and a multi-purpose grappling hook.
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It is also the final Tomb Raider game to be released by Eidos Interactive the rest of the series would be published by Square Enix after it acquired Eidos in late 2009. It is the third game in the series to be developed by Crystal Dynamics and is also the first Tomb Raider game to be released on the PlayStation 3, and the last Tomb Raider game to be released on the PlayStation 2.
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On 14 June 2012, Underworld was released on the Mac OS X by Feral Interactive. A PlayStation 2 port was released in Europe on 23 January 2009, with a US release on 3 March of that year. Underworld was released by Eidos Interactive for the PlayStation 3, Xbox 360, Wii, Nintendo DS and Microsoft Windows, in North America on 18 November 2008, Europe on 21 November 2008 and Australia on 5 December 2008. The story continues from the events in Tomb Raider: Legend as a direct sequel, but also addresses unexplained plot elements by association with Tomb Raider: Anniversary.
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Tomb Raider: Underworld is an action-adventure video game, the ninth instalment of the Tomb Raider series, and the third in the Legend trilogy, following character Lara Croft.